Devblog 6 - Development sprint 2 week 1


Hi guys

Only a small update for this week as our artist had 2 big deadlines and some of the programmers were pretty sick. 

Our progress was mainly just making the game more stable and adding a game begin timer so the players have a small margin of time to ready themselves. We also started on our next big pickup: The homing missile. 

We also made people playtest our game a couple of times to see what parts they enjoy and didn't. We found out they liked the chaos , but that it would be more fun with a faster camera and if u only die at the back end of the camera depending on the direction, which is being implemented right now.

By next time we promise we'll have more and hopefully have the respawn system of the ghosts down so they actually can try to come back to life and still win the game. 

Stay awesome people!

Get [Group17] Furball Fury

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